

FREMINET
BEST ARTIFACTS


Marechaussee Hunter

Blizzard Strayer
BEST WEAPONS
Beacon of the Reed Sea

Song of Broken Pines

Serpent Spine

Snow-Tombed Starsilver

Prototype Archaic
RECOMMENDED STATS
SandsATK%
GobletPhysical or Cryo DMG
CircletCRITBEST TEAMS
Physical
Hyperbloom
Freeze
Accessible
ALTERNATIVES
BEST CONSTELLATIONS
C1Dreams of the Foamy Deep
The CRIT Rate of Pressurized Floe: Shattering Pressure will be increased by 15%.
C2Penguins and the Land of Plenty
Unleashing Pressurized Floe: Shattering Pressure will restore 2 Energy to Freminet. If a Pressure Level 4 Shattering Pressure is unleashed, this will restore 3 Energy.
C3Song of the Eddies and Bleached Sands
Increases the Level of Normal Attack: Flowing Eddies by 3. Maximum upgrade level is 15.
C4Dance of the Snowy Moon and Flute
After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his ATK will be increased by 9% for 6s. Max 2 stacks. This can be triggered once every 0.3s.
C5Nights of Hearth and Happiness
Increases the Level of Pressurized Floe by 3. Maximum upgrade level is 15.
C6Moment of Waking and Resolve
After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his CRIT DMG will be increased by 12% for 6s. Max 3 stacks. This can be triggered once every 0.3s.
ABILITIES PRIORITY

Pressurized Floe
Performs an upward thrust that deals Cryo DMG and causes Freminet to enter Pers Timer for 10s. ·Level 0: Unleashes a vertical cut, dealing Cryo DMG. ·Levels 1 to 3: Unleashes a vertical cut alongside Pers, dealing Cryo DMG and Physical DMG. Pers Timer When Freminet uses Normal Attacks, he will also unleash waves of frost that deal Cryo DMG and increase Pers's Pressure Level.

Shadowhunter's Ambush
Unleashes a wave of untouchable cold, dealing AoE Cryo DMG, resetting the CD of the Elemental Skill "Pressurized Floe," and causing Freminet to enter the Subnautical Hunter mode for 10s. ·Normal Attacks will increase the Pers Timer by 1 additional Pressure Level, and the frost released by his Normal Attacks deal 200% of their original DMG. These effects will be canceled when Freminet leaves the field.

Flowing Eddies
Normal Attack Performs up to 4 consecutive strikes. Charged Attack Drains Stamina over time to perform continuous spinning attacks against all nearby opponents. At the end of the sequence, performs a more powerful slash. Plunging Attack Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
PASSIVE TALENTS

Saturation Deep Dive
When Freminet unleashes Pressurized Floe: Shattering Pressure, if Pers Timer has yet to reach Pressure Level 4, the CD of Pressurized Floe will be decreased by 1s.

Parallel Condensers
When Freminet triggers Shatter against opponents, the DMG dealt by Pressurized Floe: Shattering Pressure will be increased by 40% for 5s.

Deepwater Navigation
Decreases Aquatic Stamina consumption for your own party members by 35%. Not stackable with Passive Talents that provide the exact same effects.